Use audio element event handlers instead of running function repeatedly
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@ -1,7 +1,6 @@
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use leptos::HtmlElement;
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use leptos::NodeRef;
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use leptos::html::Audio;
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use leptos::leptos_dom::helpers::IntervalHandle;
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use std::collections::VecDeque;
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use crate::songdata::SongData;
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@ -12,8 +11,6 @@ pub struct PlayStatus {
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pub playing: bool,
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/// A reference to the HTML audio element
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pub audio_player: Option<NodeRef<Audio>>,
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/// A handle to the interval that updates the progress bar
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pub progress_update_handle: Option<IntervalHandle>,
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/// A queue of songs that have been played, ordered from oldest to newest
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pub history: VecDeque<SongData>,
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/// A queue of songs that have yet to be played, ordered from next up to last
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@ -57,7 +54,6 @@ impl Default for PlayStatus {
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Self {
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playing: false,
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audio_player: None,
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progress_update_handle: None,
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history: VecDeque::new(),
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queue: VecDeque::new(),
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}
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